Museum’s Intro Level LDD v3

This level serves as the introduction to a game where a child finds themselves caught in a battle between a strange anomaly and nature itself. To escape, the player must help nature reclaim its lost artifacts and restore the destroyed museum. The level blends exploration, light puzzles, and environmental storytelling, gradually teaching mechanics while immersing the player in a world where the nature and the anomaly collide. Through vibrant visuals and intuitive design, it sets the tone for an adventure about resilience, discovery, and rebuilding what was lost.

Level Overview

Design Principles

Level Objectives

Narrative & Setting

Gameplay Mechanics

Level Beats

Pacing

Enemies & NPCs (N/A)

Level Layout & Structure

Technical Requirements (N/A)

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